Toolchain Devops

Persistant Studios / PopcornFX , Posted 3 years ago

Middle

Full time

Negotiable

Paris

What are you working on?
  • The name of the project(s): PopcornFX
Team size and structure?

30

For which tasks (responsibilities)?

Under the responsibility of the Lead Engine Programmer and the Tools Programmer, you will design, develop and ensure the proper functioning of the internal tools associated with the development of our VFX solution. More precisely, your main missions will be the following:

  • Analyze the needs and problems of the development team in order to make concrete proposals to improve their workflow (via new functionalities, new tools, scripts or other methods of task automation)

  • Maintain and improve our continuous integration environment (Buildbot)

  • Maintain and improve our project generation system (Premake5)

What kind of professional are we looking for?
  • Experience with programming in Python

  • Experience with version management systems (git, perforce, svn)

  • Autonomous, proactive and have very good interpersonal skills

  • Constantly looking to improve the user experience

  • Technical English is required

Nice to have:

  • Knowledge in web development

  • Knowledge of C/C++

  • Knowledge of at least one of the Unity3D / UE4 /UE5 / Lumberyard / O3DE build toolchains

Persistant Studios / PopcornFX

Company type: product, outsource

Employees: 11-50

Platforms: PC, Mobile, Console, VR/AR

Genres: Action, Adventure, Racing, Role-playing, Simulation, Strategy, Music / Rhythm, Sports, Shooter, Card and/or Board, Casual, Arcade, Fighting, Platformer, Casino, Educational, Trivia, Word Games, Application, Kids Games, MMO, Hyper-casual

https://www.popcornfx.com

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