Middle
Full time
Negotiable
Remote
PlayMagic is a game development studio with offices in Malta, Ukraine, and one in Mexico. The Studio is currently working on a series of unannounced projects, on both internal games as well as external dev projects.
What are you working on?
- Platforms: PC, Console
For which tasks (responsibilities)?
Implementing and testing of game UI functionality based on design and art requirements, using Unreal 4 or custom engines.
Write clean, professional and maintainable code
Continuous refinement and optimization of existing code
Communication and collaboration with other team members in different departments (e.g. Art, Design, Production)
Proactively problem-solve performance and stability issues when necessary related to UI
Identify bugs and issues and suggest solutions to mitigate problems, together with Quality Assurance
Implementing UI art assets into the game in collaboration with UI Artists and UX designers.
What kind of professional are we looking for?
Bachelor’s Degree in Computer Science or similar discipline or equivalent work experience
Advanced C++ programming skills
3 years of experience in using Unreal 4, especially in the following:
UMG and Slate
Blueprints
Widget Blueprints
Hands-on experience with UE4 UI optimization
Familiar with modern practices of object-oriented programming and processes
BONUS QUALIFICATIONS:
Experience at a professional video game company
Experience optimizing C++ for performance
Experience with multithreaded systems
Experience with the NoesisGUI framework
Familiarity with Git or other modern SCM best practices
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