Unity Console Developer

tinyBuild, Posted 1 month ago

Middle

Full time

Negotiable

Lviv, Ukraine (relocate)

Premium

Secret Neighbor is a thrilling multiplayer horror game in which a group of children try to rescue their friend from the creepy basement of the Neighbor. The only problem is that one of the kids is a disguised neighbor. Project has been released on PC, consoles and iOS. 

Now we are gathering our own porting team for this project. We are looking for developers who understand engine’s properties, render pipeline and know how plugins work. 

Hologryph studio is currently working on several projects, so you can become a part of not only Secret Neighbor but also other new games. The team is located in Lviv (Ukraine), so we are looking for specialists in this city or are ready to relocate here.

We’re looking for an engineer to join our team in porting our Unity games to Nintendo Switch, Xbox One/Series X|S, and PlayStation 4/5.

What are you working on?
  • The name of the project(s): Secret Neighbor
  • At what stage of the project(s)? Released
  • Platforms: PC, Console, iOS
Team size and structure?

20

For which tasks (responsibilities)?
  • Project porting and support on Xbox One/Series X|S, and PlayStation 4|5, Nintendo Switch 

  • Build performing, sustainable, and maintainable technologies and code

What kind of professional are we looking for?
  • 3+ years of experience in Unity3D

  • Strong C# programming skills

  • Knowledge and understanding of Unity game programming and pipelines across multiple platforms

  • Strong background in debugging, profiling, and performance analysis

  • Familiarity with commonly used source control, such as git, etc

  • Knowledge of common architectural and design patterns

  • At least one shipped pc or console title


Pluses:

  • Experience with build and delivery automation

  • Experience with console development and/or porting - launched at least one game to multiple consoles where you worked on the console-specific code

  • Knowledge of and experience with console platform technical restrictions

  • Understanding of best practice through all phases of software production

  • Understanding of different methods to test software performance, quality and stability

  • Knowledge of ECS architectural pattern

  • Passion for gaming

What are the conditions and bonuses?
  • You’ll be able to specialize in the areas you like or remain a generalist;

  • Participation in the development of popular PC/console projects;

  • Coverage for professional courses and conferences

InGameJob partner logo
tinyBuild

Company type: developer, publisher

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, Simulation, Shooter, Fighting, Platformer

https://www.tinybuild.com/

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