Secret Neighbor is a thrilling multiplayer horror game in which a group of children try to rescue their friend from the creepy basement of the Neighbor. The only problem is that one of the kids is a disguised neighbor. Project has been released on PC, consoles and iOS.
Now we are gathering our own porting team for this project. We are looking for developers who understand engine’s properties, render pipeline and know how plugins work.
Hologryph studio is currently working on several projects, so you can become a part of not only Secret Neighbor but also other new games. The team is located in Lviv (Ukraine), so we are looking for specialists in this city or are ready to relocate here.
We’re looking for an engineer to join our team in porting our Unity games to Nintendo Switch, Xbox One/Series X|S, and PlayStation 4/5.
What are you working on?
- The name of the project(s): Secret Neighbor
- At what stage of the project(s)? Released
- Platforms: PC, Console, iOS
Team size and structure?
For which tasks (responsibilities)?
Project porting and support on Xbox One/Series X|S, and PlayStation 4|5, Nintendo Switch
Build performing, sustainable, and maintainable technologies and code
What kind of professional are we looking for?
3+ years of experience in Unity3D
Strong C# programming skills
Knowledge and understanding of Unity game programming and pipelines across multiple platforms
Strong background in debugging, profiling, and performance analysis
Familiarity with commonly used source control, such as git, etc
Knowledge of common architectural and design patterns
At least one shipped pc or console title
Experience with build and delivery automation
Experience with console development and/or porting - launched at least one game to multiple consoles where you worked on the console-specific code
Knowledge of and experience with console platform technical restrictions
Understanding of best practice through all phases of software production
Understanding of different methods to test software performance, quality and stability
Knowledge of ECS architectural pattern
Passion for gaming
What are the conditions and bonuses?
You’ll be able to specialize in the areas you like or remain a generalist;
Participation in the development of popular PC/console projects;
Coverage for professional courses and conferences
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Moscow, Russia, RemotePremium