Unity Engine Technical Artist

Program-Ace,Posted 2 years ago


Full time

Relocate, Remote, Kharkiv

Program-Ace is a successful, time-proven, and innovation-oriented company with more than 27 years of experience, focusing on multi-platform software solutions, augmented and virtual reality development, online training, virtual simulations, and product configurators.

What are you working on?
  • Genres: Action, Adventure, Puzzle, Racing, Role-playing, Simulation, Strategy, Sports, Shooter, Card and/or Board, Casual, Arcade, Casino, Platformer, Trivia, Educational, Kids Games, MMO, Hyper-casual
  • Platforms: PC, Mobile, Browser, VR, Social, iOS, Android, VR/AR, AR, AR/VR
Team size and structure?


For which tasks (responsibilities)?

- Integrate objects to the Unity;
- Setup Materials;
- Creation and Setup shaders;
- Setup light;
- Setup VFX;
- Scripting objects' behavior;
- Setup objects interaction;
- Setup Scenes;
- Optimize Unity scene and projects.

What kind of professional are we looking for?

- 3+ years of experience with Unity;
- 2+ years of experience in 3D Suits: Autodesk Maya, Max, Blender;
- Clear understanding of modeling, texturing, sculpting, rigging, skin, animation;
- Materials creation, setup, and adjustment within Unity;
- Scene optimization in Unity;
- Clear understanding of Scriptable Render Pipeline, HDRP, URP, DOTS, - - - Global Illumination, Ray Tracing, Volumes, ShaderGraph, Visual Effect Graph;
- 3D Painting and Creation Software: Substance, Armor Paint, Quixel Mixer, etc.;
-- Experience with writing custom shaders;
- Setup scenes in Unity;
- English (verbal and written): Intermediate and higher;
- 3+ years of work with PC / Console projects.

What is important for us in a person?

Would be a plus:

- Experience with writing custom shaders;
- Experience with ZBrush;
- Modelling, sculpting, rigging, animation experience;
- Experience with other 3D Engine.

Why do we enjoy working here?

- Competitive salary;
- Paid 24-day vacation;
- Sick leave compensation;
- Flexible working hours;
- Team buildings;
- Performance reviews with possible salary raises.

The selection process

- Prescreen with a recruite;

- Test;

- Technical interview.


Company type: outsource, product, developer

Employees: 51-200

Platforms: PC, Mobile, VR, iOS, Android, Console, VR/AR, AR


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