Kevuru Games is a leading European art production and game development studio engaged in creating transformative entertainment projects for clients from all over the world.
We are looking for a Unity Level Designer.
For which tasks (responsibilities)?
— Collaborating with a team of game designers, programmers, 3D environment artists, and technical artists;
— Creating blockouts and whiteboxes with a focus on gameplay;
— Applying basic materials to objects within Unity;
— Working with triggers and visual scripting;
— Setting up skyboxes and basic lighting in the scene;
— Dressing up whiteboxes with game-ready assets;
— Defining metrics and composing level design documentation;
— Conducting playtests, iterating, and making adjustments in level design.
What kind of professional are we looking for?
— Understanding of fundamental level design principles;
— Proficient in working with metrics, navigation, and scale;
— Skilled in using Unity 3D;
— Ability to work with ProBuilder plugin or other 3D packages for constructing basic level geometry;
— Experience in creating blockouts and whiteboxes with emphasis on gameplay;
— Competence in applying basic materials to objects within Unity;
— Proficiency in working with triggers and visual scripting;
— Capable of setting up basic lighting in the scene;
— Dressing whiteboxes with game-ready assets;
— Ability to collaborate effectively in a team with other specialists;
— Passion for video games.
Why do we enjoy working here?
— Remote work;
— Open management without bureaucracy;
— Salary reviews according to the results of performance appraisal;
— 5 days paid sick leave and 18 working-days’ vacation;
— Days off on National/Bank Holidays according to the legislation of Ukraine;
— Conferences, knowledge sharing activities, certification;
— Possibility to grow inside the friendly and professional team.
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