Unreal Engine Developer (Unannounced PC Project)

tinyBuild,Posted 2 months ago


Full time


Relocate, Remote, Belgrade

tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We are looking for an Unreal Engine 4 Developer for an indie team to work on an unannounced game in the ‘Co-op survival’ genre with a steampunk setting. 

The work will include setting up the behavior of physical objects, their collisions, and calculating forces to control their movement.

What are you working on?
  • The name of the project(s): Unannounced project
  • At what stage of the project(s)? Unannounced project
  • Platforms: PC
For which tasks (responsibilities)?
  • Creation of core game mechanics;

  • Coding with Blueprints/C++;

  • Analyzing and optimizing systems as required;

  • Linking currently existing mechanics to new 3d models;

  • AI development.

What kind of professional are we looking for?
  • At least 3 years of UE programming experience;

  • Confident knowledge of UE4, including specifics of network replication and game physics implementation;

  • Previous experience of work in a game development team;

  • Substantial knowledge of vector mathematics and physics.

Will be an advantage:

  • Work experience on released games;

  • Experience in setting and fine-tuning animations;

  • Experience with AI.

What are the conditions and bonuses?
  • Flexible work schedule;

  • Possibility to work remotely / if desired, relocation to Serbia, Belgrade. The company covers relocation costs;

  • Corporate hardware.

Do you know someone who would be a good fit for this position? If so, please contact us at jobs@tinybuild.com to refer them and earn $1,000 USD per candidate who successfully completes the probationary period.


Company type: developer, publisher

Employees: 201-500

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, Simulation, Shooter, Fighting, Platformer


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