Unreal Engine Network Engineer
Magic Media,Posted 2 months ago
Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 13 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.
We produce our industry leading results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. The best of Magic Media’s teams are known for their strong initiative, not just in taking care of their day-to-day responsibilities but in helping identify ways to build, grow, and improve.
We are looking for a Unreal Engine Network Engineer who is self-motivated, goal-orientated, and a strong team player with in-depth knowledge about gameplay networking.
The ideal candidate will have extensive full-time programming experience in games. We are looking for someone who is passionate about the digital content production process and who is willing to work with content creators and engineers of other disciplines to build awesome Unreal Engine gaming titles.
For which tasks (responsibilities)?
Discuss, design and integrate new networking components and replication architectures
Optimization of network performance
Create systems for both real-time gameplay and multiplayer events & progression
Produce clean, well documented code
Conduct code reviews on code of other team members
Continuously test, debug, profile, analyze, and optimize on applicable console and PC platforms
What kind of professional are we looking for?
Strong understanding of Unreal Netcode, replication and multiplayer elements
Minimum 1 year experience with Unreal Engine
2+ years with C++, both within the confines of Unreal and in general
1+ handling game client-server communications
Experience with Unreal networking protocol, including Online Subsystems, connections, sessions, and game state serialization
TCP/UDP Network Layer
Experience on Linux systems
Experience using profiling tools
Experience with networking and serialization fundamentals
Excellent communication skills
Fluent in English
Worked on AAA game titles
Experience launching at least one shipped title
Experience with general development within Unreal Engine, like simple and complex AI, UI, cinematics, optimization, engine functionality, particle effects integration, sound integration, and general gameplay mechanics
Solid technical foundation (e.g. Computer Science / Maths Degree or equivalent)
Why do we enjoy working here?
Permanently remote position
An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
Be part of an international Group with offices worldwide
Career growth and development
Working closely with a team of like-minded people in a fast-paced, multicultural environment
Ongoing training and professional self-improvement opportunities
Flexible working hours
An inclusive culture and open communication
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