Senior 3D Animator

Frogwares,Posted 3 months ago

Senior

Full time

Negotiable

Remote, Ukraine, Kyiv, Dnipro, Kharkiv, Lviv, Odesa, Poltava, Lutsk

Founded in 2000, Frogwares is an independent gamedev studio, based in Kyiv, Ukraine. Thanks to the cooperative work of talented teams, our games are available for major platforms, including PlayStation, Xbox Series, PC, and Nintendo Switch.

Best known for the famous Sherlock Holmes series, we aim to create immersive single-player experiences that stay with players after they put down the gamepad. With over 9 million units sold in the last decade, Frogwares continues to develop a rich portfolio for the new generation of gamers.

For more information, visit www.frogwares.com

What are you working on?
  • Genres: Action, Adventure
  • Platforms: PC, Console
For which tasks (responsibilities)?

Frogwares Team is currently looking for a Senior 3D Animator for its upcoming game. This role requires strong artistic and tech skills. As well as a clear understanding of the elements and movement needed to make each level authentic and engaging. You will create high-quality 3D animations for the game, including biped, monsters, and animal characters. Also, the creation of animations for the environment.

What kind of professional are we looking for?

• A minimum of 4 years experience in game development, animating characters using Motion Builder or equivalent 3D programs.

• Excellent skill in animating the human bipedal figure as well as other organic forms.

• Strong knowledge of traditional animation principles and how they can be used to enhance gameplay.

• Able to work creatively as part of a large or small group.

• Able to effectively collaborate with game designers and programmers.

• Act as a mentor for more junior artists.

• Pay particular attention to detail because the movements of characters are key elements in the gaming experience of a player.

• Knowledge of the human anatomy, physiological reactions, body language, and proportions in character concepts to express character emotions through movement.

An advantage will be considered

•  Skill in one or more related disciplines –  modeling, rigging, or technical art.

•  Work experience with Unreal Engine 4/5

•  Creating and supporting animation trees in the engine.

•  Knowledge of English.

•  Having an art education.

Responsibilities

  • Develop, maintain, and craft animations for our project needs

  • Assist designers and engineers with gameplay prototypes

  • Serve as an active participant in team art discussions, critiques, and reviews

  • Take part in mocap recording as an animation adviser

What is important for us in a person?

• Organizational skills.

• Open to receive and act on constructive criticism.

• Ability to work collaboratively in an open team environment.

• A positive attitude and a commitment to bringing fresh ideas to the team and the game.

• Interest in continuing to learn.

Why do we enjoy working here?
  • An exciting project where you can develop professionally

  • Intellectually stimulating work environment and peers

  • Sense of ownership for world-renown game series

  • Agile atmosphere with no bureaucracy and hierarchy

  • Secured compensation level, paid vacations/sick leaves

  • Regular reviews/feedback and development support

The selection process

• Resume

• Portfolio

• Cover Letter  

• Be ready to do a test task for evaluating skills in mocap data.


Frogwares

Company type: developer, product, publisher

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure

http://frogwares.com/

View all vacancies from Frogwares
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