Technical UI Designer

Frogwares,Posted 1 week ago

Full time

Negotiable

Remote, Kyiv

Founded in 2000, Frogwares is an independent gamedev studio, based in Kyiv, Ukraine.

Thanks to the cooperative work of talented teams, our games are available for major platforms, including PlayStation, Xbox, PC, and Nintendo Switch. Best known for the popular Sherlock Holmes series, we aim to create immersive single-player experiences that stay with players after they put down the gamepad. With millions of players worldwide, Frogwares continues to develop a rich portfolio for the new generation of gamers.

For more information, visit www.frogwares.com

What are you working on?
  • Genres: Action, Adventure
  • Platforms: PC, Console
For which tasks (responsibilities)?
  • Work closely with UI designers and UI programmers, as well as developers from other disciplines, to develop game content;

  • Implement and maintain UI assets in the game’s engine;

  • Find a balance between desired aesthetics and the technical constraints of the engine;

  • Ensure the technical consistency and integrity of UI assets, by means of profiling and optimization;

  • Get ahead of technical problems and (help) solve them before they arise;

  • Communicate efficiently with the other teams on the problems you met and the solutions to bring;

  • Test and debug UI content to ensure there is no conflict with the rest of the game;

  • Understand and develop best practices, workflows, and pipelines within the UI team;

  • Assist in the development of necessary skills in the UI team;

What kind of professional are we looking for?
  • 3+ years of experience in UI design, preferably in the game development industry, with a strong portfolio demonstrating your work on shipped titles;

  • Proficiency in UI design tools such as Adobe XD, Figma, or equivalent;

  • Experience working with game engines like Unity or Unreal Engine or custom engines;

  • Familiarity with version control systems (e.g., Git);

  • Excellent visual design skills with a focus on creating immersive, game-centric interfaces;

  • Ability to create wireframes, mockups, and interactive prototypes tailored to gaming experiences;

  • Understanding of UX principles and player-centered design methodologies;

  • Strong communication skills, with the ability to articulate design decisions and collaborate effectively with cross-disciplinary teams;

  • Creative problem-solving skills and the ability to think critically about design challenges;

  • Passion for gaming and a deep understanding of current UI/UX trends in the game industry.

Why do we enjoy working here?
  • An exciting project where you can develop professionally;

  • Intellectually stimulating work environment and peers;

  • Sense of ownership for world-renown game series;

  • Agile atmosphere with no bureaucracy and hierarchy;

  • Secured compensation level, paid vacations/sick leaves;

  • Regular reviews/feedback and development support;

What are the conditions and bonuses?
  • Work in an office near “Pochaina” metro station. We also have generator here;

  • 20 working days of vacation per year;

  • 10 paid sick leave days per year;

  • “Goodies” in the office and holidays events;

  • Large, active, and friendly team;

  • Opportunity for professional growth and trying out new things;

  • Work in a well-known Ukrainian game studio.

Frogwares

Company type: developer, product, publisher

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure

http://frogwares.com/

View all vacancies from Frogwares
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