Middle
Full time
Negotiable
Relocate, Remote, Belgrade
tinyBuild is a global video game publisher, and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.
We are looking for a VFX Artist who will create VFX for battles, environments, and cutscenes in Unreal Engine 5 and external packages for our new multiplatform single-player action RPG game Be: Brave! The project is in the pre-production stage.
What are you working on?
- The name of the project(s): Be: Brave
- At what stage of the project(s)? Pre-production stage
- Genres: Action, Role-playing
- Platforms: PC, Console
For which tasks (responsibilities)?
Create VFX for battles, environments, and cutscenes in Unreal Engine 5 and external packages;
Work closely with the art team and technical artist to maintain a consistent style and technical specifications for all VFX in the project.
What kind of professional are we looking for?
More than two years of experience as a VFX Artist in the gaming industry;
More than two years of experience with UE4/5;
Experience working with Cascade and Niagara;
Ability to create materials for VFX in UE4/5;
Knowledge of the 3D graphics pipeline – from modeling to integration and configuration in UE4/5;
Knowledge of any 3D package of your choice: Blender, Autodesk Maya, Autodesk 3ds Max;
Ability to work in any 2D package (Photoshop, etc);
B2 level of English
Understanding the specifics of optimizing game effects for different platforms.
Nice to have:
Ability to create and propose new technical and art solutions;
Experience working with Houdini;
Experience creating and working with Hand Paint materials and effects.
What are the conditions and bonuses?
Professional development courses, game dev conferences, and other events;
Flexible work schedule;
Possibility to work remotely
Unlimited paid vacation and paid sick leave;
Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This allows you to have a complete break from your tasks and any communication with your team;
Corporate English classes;
Corporate hardware.
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