Graphics Rendering Engineer

General Arcade , Опубликовано 1 год назад

Middle

Полная занятость

Договорная

Relocate, Удаленная работа, Куала-Лумпур

General Arcade, porting and co-development studio that worked with a wide range of clients from indies to AAA developers, including From Software, Capcom, Devolver Digital, TinyBuild, and others, is seeking a Software Engineer with a rendering emphasis. This is a great opportunity to work with a passionate engineering team on cutting-edge industry technologies.

Над чем работать?
  • Жанры: Экшен, Шутер
  • Платформы: PC, Console
Размер и структура команды?

40

На какие задачи (обязанности)?

We are seeking a talented and highly motivated Graphics Rendering Engineer to join our team. The successful candidate will work under the supervision of a Lead Rendering Engineer and will be responsible for implementing and optimizing graphics rendering pipelines and features for our classic video game port to PC and modern consoles such as PS4, PS5, Xbox One, Xbox Series, Nintendo Switch.

Какого профессионала ищем?
  • Bachelor's degree in computer science or a related field;

  • 3+ years of experience in C++ development;

  • Knowledge of one of the shader languages (e.g. HLSL, GLSL, Cg);

  • Knowledge of basic graphics algorithms;

  • Experience with console development is a plus;

  • Experience with performance optimization techniques is a plus.

Что для нас важно в человеке?
  • Strong problem-solving skills.

  • Ability to work effectively in a team environment;

  • Passion for video games and/or graphics rendering.

Почему у нас приятно работать?
  • Working on cool projects;

  • Ability to grow as a professional;

  • Professional development atmosphere;

  • Free English class;

  • An opportunity to get experience with modern gaming consoles.

Какие условия и бонусы?
  • Holidays according to the laws of the employee's residence;

  • Working remotely;

  • Help with relocation to Kuala Lumpur if desired.

Процесс отбора

If there are any public pet projects, a link to the repository is welcome. The first step of the selection process is an interview via Skype/Google Meet/etc. The interview would involve questioning about C++, data structures, graphics rendering algorithms and techniques. Test task depends on the result of the interview.

General Arcade

Тип компании: outsource, developer, publisher

Сотрудники: 11-50

Платформы: PC, Console

https://generalarcade.com

Все вакансии General Arcade
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