Graphics Rendering Engineer

General Arcade,Opublikowany 1 rok temu

Middle

Pełne zatrudnienie

Do ustalenia

Relocate, Praca zdalna, Kuala Lumpur

General Arcade, porting and co-development studio that worked with a wide range of clients from indies to AAA developers, including From Software, Capcom, Devolver Digital, TinyBuild, and others, is seeking a Software Engineer with a rendering emphasis. This is a great opportunity to work with a passionate engineering team on cutting-edge industry technologies.

Nad czym pracować?
  • Gatunek: Gry akcji, Gry strzelanki
  • Platformy : PC, Console
Wielkość i struktura zespołu?

40

Na jakie zadania (obowiązki)?

We are seeking a talented and highly motivated Graphics Rendering Engineer to join our team. The successful candidate will work under the supervision of a Lead Rendering Engineer and will be responsible for implementing and optimizing graphics rendering pipelines and features for our classic video game port to PC and modern consoles such as PS4, PS5, Xbox One, Xbox Series, Nintendo Switch.

Jakiego specjalisty szukamy?
  • Bachelor's degree in computer science or a related field;

  • 3+ years of experience in C++ development;

  • Knowledge of one of the shader languages (e.g. HLSL, GLSL, Cg);

  • Knowledge of basic graphics algorithms;

  • Experience with console development is a plus;

  • Experience with performance optimization techniques is a plus.

Co jest dla nas ważne w człowieku?
  • Strong problem-solving skills.

  • Ability to work effectively in a team environment;

  • Passion for video games and/or graphics rendering.

Dlaczego u nas przyjemno pracować ?
  • Working on cool projects;

  • Ability to grow as a professional;

  • Professional development atmosphere;

  • Free English class;

  • An opportunity to get experience with modern gaming consoles.

Jakie warunki i bonusy?
  • Holidays according to the laws of the employee's residence;

  • Working remotely;

  • Help with relocation to Kuala Lumpur if desired.

Proces selekcji

If there are any public pet projects, a link to the repository is welcome. The first step of the selection process is an interview via Skype/Google Meet/etc. The interview would involve questioning about C++, data structures, graphics rendering algorithms and techniques. Test task depends on the result of the interview.

General Arcade

Rodzaj firmy: outsource, developer, publisher

Pracownicy: 11-50

Platformy : PC, Console

https://generalarcade.com

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