Senior Level Artist (FPS; UE4)

tinyBuild,Опубликовано 1 год назад

Senior

Полная занятость

Договорная

Relocate, Удаленная работа, Serbia

tinyBuild is a global video game publisher, and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We are looking for a Senior Level Designer for the Deadside project - a hardcore multiplayer survival first-person shooter with an open world. The game is currently in early access on Steam.

DEADSIDE Official Trailer: youtu.be/W_Oaujmj9T0

Над чем работать?
  • Название проекта(ов): Deadside
  • На какой стадии проект(ы)? Early access on Steam
  • Жанры: Экшен, Шутер
  • Платформы: PC
На какие задачи (обязанности)?
  • Planning and creating game locations in collaboration with the Art Director and other artists;

  • Designing photorealistic locations for first-person/third-person view;

  • Creating landscape designs with natural elements (forests, rivers, rocks, etc);

  • Creating technogenic locations (cities, settlements, industrial areas, military objects, etc);

  • Creating and customizing tile textures based on scans or photo textures;

  • Creating nature objects based on texture sets derived from real object scans (trees, grass, rocks, etc) and integrating them into game locations;

  • Filling existing locations with content;

  • Adjusting lighting;

  • Sourcing and working with references;

  • Participating in the optimization of graphical content.

Какого профессионала ищем?
  • 3+ years of experience in the gamedev industry as a Level Artist/Level Designer;

  • Understanding of spatial composition, color and light theory, perspective, scale, proportions, and landscape formation;

  • Strong skills in modeling natural environmental objects (especially vegetation);

  • Confident knowledge of Unreal Engine 4 (as an artist), and one of the 3D packages, Photoshop, Substance Designer/Painter (or similar);

  • Basic knowledge of gameplay and level design;

  • Artistic education: self-taught or academic;

  • Possession of a relevant portfolio in a realistic setting.

It would be an advantage:

  • Proficiency in World Machine (or similar);

  • Basic knowledge of SpeedTree.

Почему у нас приятно работать?
  • Professional development courses, game dev conferences, and other events;

  • Possibility to work remotely / relocation (if it is desired). The company covers relocation costs;

  • Unlimited paid vacation and paid sick leave;

  • Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This allows you to have a complete break from your tasks and any communication with your team;

  • Corporate English classes;

  • Corporate hardware.

tinyBuild

Тип компании: developer, publisher

Сотрудники: 201-500

Платформы: PC, Console

Жанры: Экшен, Приключения, Ролевые, Симуляторы, Шутер, Файтинг, Платформер

https://www.tinybuild.com/

Все вакансии tinyBuild
Join our Discord!
Find out about new 3D Artist jobs on Discord
join
@ingamejob_art
узнавайте о новых вакансиях 3D Artist в Telegram
Подписаться

Похожие вакансии

Eschatology Entertainment

Удаленная работа

Premium

Middle

Договорная

Полная занятость

Eschatology Entertainment

Удаленная работа

Top

Senior

Договорная

Полная занятость

VG Entertainment

Удаленная работа

Опубликовано вчера

Senior

Договорная

Полная занятость