Level artist

Beatshapers,Posted 2 weeks ago


Full time




In Beatshapers Ltd. our passion is creating immersive, high-quality entertainment experiences across all last-gen and current-gen consoles,  XR devices, and other interactive platforms of the future. 

We develop projects for world’s largest companies from scratch to finished product, while also developing our own cutting-edge internal projects. 

Our latest projects feature: Mission ISS, Fantastic Beasts VR, Transformers VR, LBE, Google Cloud Anchors. 

Team size and structure?


For which tasks (responsibilities)?

You will work on the creation of white-boxes( quickly created geometry close to the final) for game levels in the UE5 engine, optimizing the workflow for the creation of levels and game environments, planting level assets, architectural elements and props in accordance with the sketches and art direction

We are creating a premium game for PS5 platform using Unreal Engine 5. Level artist will work in conjunction with the art director and game designer and props designers.

What kind of professional are we looking for?

- At least 2 years of professional experience with Unreal Engine;
- Portfolio availability;
- Knowledge of Unreal Engine 4 or 5;
- Extensive experience in working with standard programs for the gaming industry;
- Experience in creating game levels;
- Able to find the balance between visual quality and real-time rendering performance;
- An eye for what looks natural/believable;
- Able to keep content relevant to the current projects art style and work within those limitations;
- In-depth knowledge of environmental principles and good sense for staging;
- Excellent verbal and written communication skills with the motivation to deliver the best possible results.

What is important for us in a person?

- 3D modeling skill;
- Knowledge of English is not lower than the Intermediate level;
- Experience working on level design, blockout.

Why do we enjoy working here?

- Сompetitive salary & benefits package;
- Remote work;

- Responsible work-life balance with flexible hours and paid overtime;

- Partial compensation of any professional courses or trainings;

- Conferences, knowledge sharing activities, certification;

- Possibility to grow inside the friendly and professional team;

- Рerfect working conditions and a great team to work with.

The selection process

Our recruiting process is short: Technical interview and possibly a test assignment . If you're interested in a position please send your resume to lana@beatshapers.com


Company type: product, developer, publisher

Employees: 11-50

Platforms: PC, Console, VR/AR

Genres: Action, Racing, Role-playing, Strategy, Shooter, Arcade


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