Level Artist

CM Games,Posted 3 weeks ago


Full time


Remote, Tallinn

We are CM Games, an independent game developer. The company, founded in 2010, is based in Tallinn. Our mission is to create experiences that are loved forever.

We are looking for a Level Artist in our VR Team for the Into The Radius project.

Into the Radius is a post-apocalyptic survival shooter in a mysterious open world full of surreal landscapes and dangerous anomalies. Our portfolio also includes Nitro Nation VR racing and Let It Boom, a fun game about smashing buildings and facilities in a cartoonish world currently being prepared for release on Early Access.

You'll work in a booming R&D area and become part of a great team in the fast-growing VR game market.

What are you working on?
  • The name of the project(s): Into The Radius
  • At what stage of the project(s)? initial stage of development
  • Genres: Shooter, Adventure
  • Platforms: VR
For which tasks (responsibilities)?
  • prototyping and designing levels based on concepts, references, and design documents for VR project;

  • creating levels motivating players to keep playing the game and reach new goals;

  • working with level blocking and metrics, independent development of the blockout;

  • assembling locations from ready-made assets, level design of large-scale levels in UE5;

  • cooperating with game designers and working with the Art Lead feedback;

  • adding more complexity to the level with an extra narrative, creating points of interest;

  • improving the existing levels;

  • maintaining project documentation.

What kind of professional are we looking for?
  • level design experience: ability to create blockings and layouts, iterate design maps, maintain supporting documentation;

  • basic modeling skills;

  • profound knowledge of modern games, excellent understanding of the level design basics and the role of level design in the overall game experience;

  • experience with game lighting, understanding of the principles of working with light;

  • + 1 year of experience in a relevant position, or self-employment in the field.

What is important for us in a person?
  • good knowledge of the UE5 engine and game pipeline;

  • professional interest in VR, experience with VR projects;

  • interest for the post-Soviet environment and games in this setting;

  • at least B2 level English proficiency.

Why do we enjoy working here?
  • work in a game studio ranked three times as one of the Top 50 Developers by PocketGamer;

  • exciting and ambitious tasks;

  • flexible work schedule;

  • professional community to discuss ideas and share experiences;

  • culture of openness, transparency, and common sense;

  • great hardware, English courses, psychological counseling, and birthday gifts.

We are ready to provide fully remote work and look forward to your application!

CM Games

Company type: product, developer

Employees: 51-200

Platforms: Mobile, iOS, Android, VR/AR

Genres: Adventure, Racing, Simulation


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