Unity Gameplay Programmer - Onsite

Tactile Games,Posted 6 months ago


Full time



We value an open and amicable work environment based on individual freedom and responsibility. We believe that creativity can only truly thrive if you enjoy yourself as well as the company of your colleagues. Therefore, we strive to nurture a cordial and social atmosphere in which each individual is encouraged to grow and develop.

Our dedication to finely crafted games with global appeal has resulted in highly successful titles like Lily’s Garden, the Simon’s Cat game series, and Penny & Flo.

What are you working on?
  • The name of the project(s): Penny & Flo, Lily’s Garden, Simon’s Cat Crunch Time, Simon’s Cat Pop Time
  • At what stage of the project(s)? Live
  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android
Team size and structure?


For which tasks (responsibilities)?

We are currently growing our newly established studio in Cyprus and are on the search for experienced Unity Game Programmers to join the team of gameplay-focused and technically-minded engineers. As a Game Programmer at Tactile, you will get the opportunity to flex both your design and architecture muscles! 

This role is based in our office in Paphos, as we truly believe that when talented people work closely together, amazing things happen! Please note that we cannot offer relocation support for this role.

Our games are developed using Unity, so we are looking for game programmers with extensive knowledge of mobile game development in Unity3D and excellent aesthetic know-how. This role is a part of the brand new team and will give you the opportunity to take part in building a new division in Tactile from the ground up, using our best practices and a modern technology stack.

You will be in charge of developing and implementing new features that will impact the projects we have been developing over the past years. As a member of a smaller lean unit, you’ll have a high influence on the team’s success by designing systems, developing the most efficient ways of feature implementation and optimizing the current code.

Here’s what you’ll be doing on the day-to-day as a Game Programmer within our Games Team:

  • Implementing new gameplay features based on game designs

  • Implementing game interfaces based on artist designs to help improve user experiences

  • Maintaining and optimizing the client side of the existing games

  • Developing tools to improve or automate tasks for other team members

  • Analyzing, improving and updating existing systems

  • Participating in the development of performant and rigid systems

  • Running tests on new code

What kind of professional are we looking for?
  • Extensive experience with mobile game development in Unity3D (iOS and/or Android)

  • Strong knowledge of C#

  • Experience in UI/UX, especially making user experiences at an interactive degree

  • Excellent game programming knowledge, including math and dynamic skills

  • Solid system and architectural thinking

You'll make us extra excited if you also have:

  • Previous experience with developing mobile games with a large amount of content delivery or a good sense of F2P game design

  • Knowledge of other game engines, analytics tools and programming languages, especially Objective C and Java

  • Experience with test driven development

What is important for us in a person?
  • can-do attitude

  • growing mindset

  • previous experience of working with the international distributed team

Why do we enjoy working here?

💻 A chance to work with the latest tools and technology

↗️ Possibility to influence the vector of development of the project as a member of a new team

📚 Opportunities for individual growth with development talks as well as internal workshops, compensation for books, courses and conference tickets.

💜 Strong company values: we are transparent about our plans, data-driven with our decisions, value and respect the input of team members!

What are the conditions and bonuses?

🌆 Hybrid work model - combine working in the office with days of working from home

🩺 GESY healtcare insurance 

📜 Work permit support

⛱️ 21 paid vacation days

💪 Gym and yoga classes

🌮 Lunch at the office

🥳 Social activities: Friday bars, BBQ, game nights, book clubs and more

The selection process

We foster an inclusive culture and accessible workplace and want to make sure we provide everyone with the same opportunities for success. This is why we encourage you to apply regardless of your gender, sexuality, age, nationality, neurodiversity or disability. We review applications based on competencies and experience, so please do tell us about your favourite projects and technologies!‍

After we review your application, you can expect to go through the following conversations:

☕ Introductory coffee chat with one of our recruiters, Ana, which primarily aims to ensure that we are aligned on the scope of the role and that all of your questions are answered.

🧪 Home coding test, to see your skills in action.

🤝 Technical interview with Murad, the studio lead, and Kacper, one of our leading game programmers, during which you will discuss your test solutions and the more technical aspects of the role.

💜 The final conversation will be with your potential future team, to ensure that there is good chemistry between you too.‍

We are pretty thorough with our hiring process. It is important to us that we choose new Tactilers carefully - just as it is vital to ensure that we are the right place for you.‍

We want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.

Tactile Games

Company type: product

Employees: 201-500

Platforms: Mobile

Genres: Puzzle, Casual


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