Associate Character Art Director

Strikerz Inc. , Opublikowany 2 lata temu

Senior

Pełne zatrudnienie

Do ustalenia

Praca zdalna, Cyprus, Kyiv, Tbilisi

Strikerz Inc. is a videogame-creating collective and an international gaming brand launched in 2016 by a handful of people involved with online football. Currently, there are 200+ of us spread over 5 regional offices in various locations across Europe or working from home (yes, we love it too). Strikerz Inc. is the force behind the UFL, the ongoing online football videogame revolution. Being fans, we aim at offering our players an unprecedented gaming experience available on all major platforms.

Nad czym pracować?
  • Nazwa projektu (ów): UFL
  • Gatunek: Gry symulacyjne, Gry sportowe
  • Platformy : Console
Na jakie zadania (obowiązki)?
  • Drive the artistic vision and quality of game characters, balancing art value, continuity, technical requirements, and deadlines;

  • Directly lead and mentor a team of 10 to 25 members, including character artists, groomers, and technical artists, ensuring consistency and cohesion in character development;

  • Oversee the high level of content quality and resemblance of all in-game characters, ranging from football players to audience members;

  • Write guidelines and establish content standards to aid team members in character creation;

  • Work closely with the art manager, participating in resource allocation, scheduling, and goal-setting;

  • Collaborate with other departments, from animation to bizdev, to ensure alignment and a top-notch final product;

  • Encourage and support innovative ideas within the team to enhance both quality and efficiency in the development process;

  • Stay updated with modern technologies, cutting-edge trends, and tools, focusing on hyperrealism, to keep the game at the forefront of the industry.

Jakiego specjalisty szukamy?
  • Minimum 4+ years of game development experience, with at least 2 years in art direction or department lead roles;

  • Proficient knowledge of industry-standard software including ZBrush, Maya, Substance Painter, Photoshop, etc.;

  • Advanced skills with the Unreal Engine, particularly in areas of character rendering, shaders, and lighting;

  • A strong artistic skillset - sense of color, light, and shadow, anatomy, and core principles of character design;

  • Ability to draft detailed artistic guidelines, set content benchmarks, and establish art production standards, guiding team members in overall character artistic direction.



Jakie warunki i bonusy?

We offer:

  • Competitive salary;

  • Medical insurance, sick leaves and social benefits;

  • Relocation package;

  • Sports compensation;

  • Online English classes;

  • Referral bonuses;

  • Co-working compensation;

  • Corporate events.

Strikerz Inc.

Rodzaj firmy: Developer

Pracownicy: 201-500

Platformy : PC, Console

Gatunek: Gry symulacyjne, Gry sportowe

https://strikerz.inc/

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