Our in-house marketing team is actively seeking a Community Manager to help us spread the word about our upcoming survival horror game and our vast catalog of existing titles.
An ideal candidate is someone with experience in social media management, speaks fluent English, isn’t shy in front of a camera, and shares our passion for video games. You will be the driving force behind creating, planning, and executing our social media strategy for our upcoming title, The Sinking City 2.
Nad czym pracować?
- Nazwa projektu (ów): The Sinking City 2
- Platformy : PC, Console
Na jakie zadania (obowiązki)?
Plan daily and monthly social media activities such as posts, contests, and Q&A sessions
Organize support social media campaigns for big events: reveals, focus tests, releases
Present our games to our community on camera on Twitch and YouTube
Cooperate with the development team to organize closed and public playtests
Work with a team of concept and cinematic artists to create various assets
Respond to fans through Hootsuite and email
Jakiego specjalisty szukamy?
3+ years of experience in community and/or social media management
Strong knowledge of social media environments such as Twitter, Discord, YouTube, etc.
C1 level of English or better
Strong writing skills and creative thinking
Strong audio narration skills
Strong on-camera presentation skills
Strong planning skills and knowledge of project management tools such as Gantt charts
Proactive behavior and autonomy
Dlaczego u nas przyjemno pracować ?
About Frogwares
Founded in 2000, Frogwares is an independent game development studio with roots in Ukraine and Ireland.
We are best known for The Sinking City and the long-running Sherlock Holmes series — immersive, single-player experiences that blend atmosphere, storytelling, and player agency.
With over 100 talented developers and millions of copies sold worldwide, our games are available on major platforms including PlayStation 5, Xbox Series, Nintendo Switch, and PC.
As we continue to grow our portfolio for a new generation of gamers, we’re now developing our most ambitious project yet: The Sinking City 2 — a Lovecraftian survival horror game built in Unreal Engine 5.
Proces selekcji
Required Application Materials
CV in English
Portfolio
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