Game Programmer

Chucklefish Ltd,Opublikowany 2 lata temu

Middle

Pełne zatrudnienie

Do ustalenia

Relocate, London

We are a successful and self-funded indie studio, and we take pride in having a no-crunch policy, 4-day work week, and full creative independence. We're interested in hearing from applicants all over the world and are happy to help with relocation to London.

Nad czym pracować?
  • Nazwa projektu (ów): Witchrbook
  • Gatunek: Gry fabularne, Gry symulacyjne
  • Platformy : PC
Wielkość i struktura zespołu?

19

Na jakie zadania (obowiązki)?

We are looking for a Programmer who is passionate about all aspects of video game programming to join the  Witchbrook  team. This programmer should have a wide range of interests and skills, including gameplay, systems, engine, graphics, and user interface.

Role:

  • Working on a C++17 codebase, using a custom game engine,  Halley

  • Implementing gameplay and game systems, with opportunities for engine work

  • Collaborating with the art and design teams

Jakiego specjalisty szukamy?
  • Experience with video game programming, ranging from gameplay to systems

  • At least one year of experience working in a games studio

  • Experience with modern C++ (At least C++11, preferably C++14 and above)

  • Familiarity with video games, especially indie games

  • Strong grasp of software engineering, able to write organized, understandable code

  • Ability to understand an unfamiliar code base, and effectively debug it

  • Understanding distributed source control (such as git)

  • Flexible with technology and willingness to learn new things

  • Good communication skills, not only with the team lead, but also with non-technical members of the team

  • Self-motivated and proactive attitude towards work

  • Pragmatic personality, able to focus on what's best for the project

  • Able to work in our office in London (bonus: we have office dogs!)

Desirable skills:

  • Hands on experience implementing a variety of different gameplay experiences and a good sense of “game feel” and game design

  • Writing Shaders

  • Optimization

  • Past experience working, testing, and debugging games on consoles

  • General usage of cloud providers (such as AWS), including implementation of web apps, websites, and game servers.

  • Experience with Console Certification

  • Experience with Multiplayer Game Development

  • Good grasp of mathematics, especially geometry

Dlaczego u nas przyjemno pracować ?
  • 4-day work week (Monday-Thursday)

  • Flexible hours (between 9-to-5 and 10-to-6, with one hour lunch)

  • No-crunch policy and culture

  • Private healthcare

  • Profit share scheme and annual bonuses

  • And more!

Chucklefish Ltd

Rodzaj firmy: developer, publisher

Pracownicy: 11-50

Platformy : PC, Mobile, iOS, Android

Gatunek: Gry fabularne, Gry strategiczne, Gry planszowi, Gry codzienni

https://chucklefish.org/

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