The successful applicant will be able to work at our Lviv office, Warsaw office or remotely from Poland and Ukraine.
Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, Spain and Finland.
RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.
We are looking for a talented Level Designer to help us work on a cross-platform third-person shooter in a realistic setting with innovative gameplay. The project is large-scale and ambitious, both from a graphics and game design point of view and from a technical perspective.
The team independently controls all stages of creation on the project and cares deeply about the experience of the players. Together with the team, you’ll have an opportunity to influence the key decisions in prototyping, development, art, and game design.
Submit your resume to realize your ideas and create a shooter that you’d play yourself!
Nad czym pracować?
- Nazwa projektu (ów): Unannounced Shooter Game
- Na jakim etapie projekt(y)? Internal alpha
- Gatunek: Gry strzelanki
- Platformy : Mobile, PC
Wielkość i struktura zespołu?
10
Na jakie zadania (obowiązki)?
Designing and creating unique levels
Implementing layouts, players, NPCs, interactive objects, and other game entities
Collaborating with game designers during the deliberation of new gameplay ideas and scenarios and subsequently implementing them into game levels
Conducting playtests and analyzing the resulting data
Working alongside art teams to prototype and implement detailed, high-quality environments
Interacting with technical teams to develop and improve the tools and processes used in creating levels
Jakiego specjalisty szukamy?
At least 2 years of relevant work experience (experience working on a multiplayer shooter is desired)
Ability to work out the design of the map, create blockouts, process feedback from stakeholders, and quickly make changes
Understanding of the design factors that affect the flow of player movement through the game map
Understanding of the features of the genre that players find attractive
Level design experience using Maya, 3ds Max, Unity ProBuilder or similar 3D editors
Understanding of the theory and philosophy of level design
Fluency in Ukrainian
English language skills at the Intermediate level or higher
Jakie warunki i bonusy?
Officially registered full-time employment
20 to 26 days of paid leave depending on the country in which your employment is registered
Medical support for you and your child along with paid leave if you or your child are sick
Individual development plan and regular feedback
Professional seminars, workshops, courses, and internal training programs
Opportunity to take an interest-free loan
Reimbursement of gym membership fees, and running club
Opportunity for counseling with psychologists
*Note: Benefits may vary by country.
Proces selekcji
CV & portfolio review
Test task
Technical interview
Professional interview
HR interview
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