Founded in 2000, Frogwares is an independent game development studio based in Ukraine and Ireland.
Thanks to the work of our talented teams, our games are available on major platforms, including PlayStation 5, Xbox Series, PC, and Nintendo Switch. Best known for the popular The Sinking City and Sherlock Holmes series, we strive to create immersive single-player experiences that resonate with players long after they put down the gamepad.
With millions of game units sold worldwide, Frogwares continues to build a rich portfolio for the new generation of gamers and is currently working on its most ambitious title yet - The Sinking City 2, a Lovecraftian survival horror game, powered by Unreal Engine 5.
For more information, visit www.frogwares.com
Nad czym pracować?
- Platformy : PC, Console
Na jakie zadania (obowiązki)?
We’re looking for a talented Marketing Artist to join our team and play a crucial role in bringing our vision to life, connecting players with the haunting beauty of our world.
Responsibilities
Create high-quality marketing assets, including key art, promotional renders, trailers, and in-game screenshots.
Design and produce engaging visual content for digital and print platforms, such as social media campaigns, ads, website visuals, and press kits.
Capture and enhance game footage using Unreal Engine 5 to showcase gameplay moments and environments.
Conceptualize and execute creative ideas for teasers, trailers, and other video content to captivate and excite the gaming community.
Work with the marketing team to maintain a consistent visual style across all promotional materials.
Jakiego specjalisty szukamy?
3+ years of proven experience as a marketing artist, cinematic artist, or related role, preferably in the gaming industry.
Strong portfolio showcasing 2D/3D artwork, trailers, or marketing campaigns for video games or entertainment products.
Proficiency with industry-standard tools like Photoshop, After Effects, Premiere Pro, or equivalent.
Experience working with Unreal Engine (knowledge of capturing gameplay and using UE5's tools is a plus).
A keen eye for detail, composition, and storytelling through visual media.
Understanding of branding principles and the ability to adapt to the game’s aesthetic.
Excellent communication and time-management skills to handle multiple projects in a fast-paced environment.
Dlaczego u nas przyjemno pracować ?
Work either in an office near the “Pochaina” metro station, equipped with a power generator, or fully remotely;
20 working days of vacation per year;
10 paid sick days per year;
Large, active, and friendly team;
Opportunities for professional growth and trying new things;
Work in a well-known Ukrainian game studio.
Proces selekcji
CV with Portfolio;
We have a test task.
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