Porting UE Developer

tinyBuild , Opublikowany 1 tydzień temu

Senior

Pełne zatrudnienie

Netherlands, Belgrade

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tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.

We're looking for an experienced Porting Developer to help bring Hello Neighbor 3 to current-gen consoles. You’ll be responsible for porting and adapting the game to run smoothly on PS5, PS4, Xbox Series X/S, Xbox One and Nintendo Switch 2, working closely with the rest of the dev team to ensure optimal performance and platform compliance.

Hello Neighbor 3 is a system-based sandbox, where every path is the right one and every action leads to discovery. Players interact with the Raven Brooks simulated in real-time to unravel its mysteries. You can find more information there https://store.steampowered.com/app/2789680/HelloNeighbor3/

We are only considering candidates from Belgrade and the Netherlands to have an opportunity to work in the office.


Nad czym pracować?
  • Nazwa projektu (ów): Hello Neighbor 3
  • Na jakim etapie projekt(y)? In development
  • Platformy : PC, Console
Na jakie zadania (obowiązki)?
  • Porting the game to PS5, PS4, Xbox Series X/S, Xbox One and Nintendo Switch 2

  • Implementation of console-specific features

  • Direct work with dev kits

  • Ensuring technical stability and performance on target hardware

  • Collaborating with developers to resolve platform-specific issues

Jakiego specjalisty szukamy?

Mandatory requirements:

  • Experience porting to PS5/PS4 and Xbox Series X/S

  • Experience with UE5

  • 5+ years of development experience in Unreal Engine (UE4/5)

Would be a plus:

  • Experience porting to other consoles and/or mobile platforms

  • Experience with various optimizations

  • Experience creating and optimizing AI (Navigation, BehaviorTree, StateTree)

  • Knowledge of Git

Jakie warunki i bonusy?
  • Coverage of expenses for professional courses, conferences, etc.;

  • Flexible work schedule;

  • Unlimited paid vacation days and paid sick leave;

  • Two weeks of general corporate holidays (one in summer and one before Christmas), when all processes and development are put on hold;

  • Corporate equipment upon request.

tinyBuild

Rodzaj firmy: developer, publisher

Pracownicy: 201-500

Platformy : PC, Console

Gatunek: Gry akcji, Gry przygodowe, Gry symulacyjne, Gry strzelanki, Bijatyki, Gry platformowi

https://www.tinybuild.com/

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