Senior
Pełne zatrudnienie
Do ustalenia
Praca zdalna, Spain, Georgia, Montenegro, Polska, Portugal, Serbia
 
                    🚀 We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 80+ rock star professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!
🔝 Our leader is Cryptogram: Word Brain Puzzle - #3 spot among all iOS/Android word games in the US.
We're on the hunt for a skilled 2D/UI Artist Generalist to strengthen our RnD team.
Nad czym pracować?
- Gatunek: Gry logiczni, Gry codzienni
- Platformy : iOS, Android, Mobile
Na jakie zadania (obowiązki)?
- Develop and design UI/UX for mobile games (iOS, Android), focusing on puzzle genre. 
- Create simple graphic assets, including icons, logos, and other small-scale visual elements to complement the user interface. 
- Participate in the creation of a universal interface template for projects (standard screens, guidelines, design system). 
- Prepare and adapt graphic materials, including slicing for various devices and resolutions. 
- Conduct market analysis, study competitive solutions, and implement best practices into products. 
- Organize UX research and testing, as well as optimize user flows to improve conversion rates. 
- Collaborate with the product team and developers at all stages of product creation, participate in reviews and discussions. 
- Maintain and support the design system, document processes, and establish interface design standards. 
Jakiego specjalisty szukamy?
- Experience as a 2D UI/UX Artist for 3+ years with a focus on mobile games (casual, puzzles, hyper-casual) 
- Strong expertise in Photoshop 
- Deep understanding of UX/UI principles for mobile platforms, knowledge of Human Interface Guidelines (HIG) and Material Design 
- Strong analytical skills, understanding of key metrics, and the ability to apply them to improve UX and increase conversion 
- Experience working with Git (repository management, branch handling, version control) 
- Experience with UI animations and VFX 
- Knowledge of layout principles and interface adaptation for different devices and resolutions 
- Willingness to work in a fast-paced environment, initiative, independence in decision-making, and high-quality execution 
 Will be a plus:- Experience working with neural networks (MidJourney, Stable Diffusion) to accelerate visual production 
- Experience with Unity 
- Familiarity with design tools like Zeplin or Figma 
- Knowledge of the basics of game design and the specifics of game interfaces 
 
Jakie warunki i bonusy?
- 🌴 18 business days of compensated day-offs 
- 8 paid Personal Days a year + 1 day is added every year 
- 👉 Flexible Public Holidays policy 
- 🎓 Individual budget for training and growth 
- ❤️🩹 100% Sick Leave compensation 
- 🩺 Monthly budget for healthcare 
- 💻 Payment for wear and tear on equipment while using a personal computer 
- 🌐 Remote work 
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