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DogHowl Games is a Ukraine-based studio, established in 2021, that operates remotely. Currently, we are working on the multiplayer horror game "Level Zero" with a team of approximately 20 game development veterans in collaboration with tinyBuild.
We are seeking a Senior Game Designer with expertise in system design to join our team working on our PVP Multiplayer Horror FPS, "Level Zero". We invite you to become part of a multidisciplinary team of seasoned game developers tasked with crafting a hardcore multiplayer experience.
Nad czym pracować?
- Nazwa projektu (ów): Level Zero
- Na jakim etapie projekt(y)? In Development
- Gatunek: Gry akcji
- Platformy : PC, Console
Wielkość i struktura zespołu?
25
Na jakie zadania (obowiązki)?
- Design and implement engaging and balanced systems within the game 
- Create wireframes, documentation, presentations and layouts using appropriate tools 
- Collaborate with diverse roles within a cross-functional development team 
- Solve intricate design problems, integrating Combat Gameplay, metagame mechanics, and social interactions to deliver an engaging player experience. 
- Utilize playtests and feedback to enhance the fun and excitement of the multiplayer experience 
Jakiego specjalisty szukamy?
- 3+ years of experience on AA/AAA PC/Console Games 
- Shipped AA/AAA game with complex system design, ideally but not limited to FPS, Survival genres in a senior role 
- Experience in building large scale game systems 
- A solid understanding of game feel 
- An analytical and KPI-driven mindset 
- Exceptional documentation skills 
- The ability to serve as a source of game design knowledge for the team 
- Strong verbal and written communication skills and ability to organize game design workflow from initial concept to release and post-release support 
- Passion and huge gaming experience in first-person shooters with PvP / Multiplayer PvE 
Will be a plus
- Experience with Unreal Engine 
- Experience building AI and incorporating AI-based characters into a multiplayer experience 
- Experience in shooters design as well as combat design 
- Knowledge of UI/UX best practices and User Research methods 
- Experience in creating game environment driving engaging game experience 
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