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Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.
Our games reach millions of players worldwide.
What you can definitely know about us is:
Sand Balls game –360 M+
Rope and Balls – 62 M+
Freaky Stan – 52 M+
Garden Balls – 22 M+
Unpuzzle – 22 M+
Run&Gun – 13 M+
We are growing a portfolio of puzzle and word games, including a flagship title and projects in a growth phase. We are looking for a User Acquisition Manager who will own UA performance across our titles. Our UA team is lean, so we need someone who can run paid acquisition independently, build a structured and scalable approach to growth, and be accountable for the results.
About the Project
Genre: Puzzle games
F2P model with IAP monetization
Focus on long-term ROI and scalable growth
Large budgets and room to grow the function
Nad czym pracować?
- Gatunek: Gry logiczni, Gry słowne
- Platformy : Mobile, iOS, Android
Na jakie zadania (obowiązki)?
Plan and launch advertising campaigns both for new project launches and for live products.
Build and scale campaign structure, explore new audiences, and optimize performance.
Manage and optimize ad networks.
Work closely with the creative team: set tasks, support the process, and control delivery.
Prepare daily and weekly performance reports.
Jakiego specjalisty szukamy?
2+ years of experience in mobile media buying / user acquisition / performance marketing.
Gaming UA experience with proven ability to improve performance metrics (including ROAS, LTV).
Solid understanding of business metrics: CAC:LTV, ROAS, ARPU, payback window.
Strong organizational and communication skills; ability to work in a multitasking environment.
Hands-on experience with: AppLovin, Unity, Google Ads, Meta, Mintegral.
Nice to have
Experience with additional ad networks beyond the list above.
Experience with projects with 180+ lifetime.
Experience with word games.
Experience with prototype testing.
Jakie warunki i bonusy?
The opportunity to work on games played by millions of players.
Implement your bold ideas.
Paid vacation.
Support for professional development (training, coaching, and more).
Opportunity to grow and develop with the company.
Supportive and warm working atmosphere within the team.
Proces selekcji
HR interview
Final interview
No test assignment is required.
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