Trainee
Freelance
Do ustalenia
Praca zdalna
Type: Freelance
Stipend: ₹10,000 total
Start: Immediate
Deadline: 10–12 days for first draft
We are building a 2D narrative puzzle game that plays with the mind — emotionally rich, time-loop driven, and layered with mystery. Think Inside + Limbo + Dark Stories, made in India.
🎯 Role:
Refine and enhance the narrative arcs of a dark time-loop puzzle game.
✍️ Responsibilities:
Proofread and polish 3 interconnected storylines.
Ensure emotional consistency and tension buildup.
Create better transitions, emotional payoff, and subtle foreshadowing.
Improve in-game text (dialogues, headlines, notes).
🧠 Must-Have:
Strong narrative editing skills (games, films, or creative fiction).
Passion for emotional, suspenseful storytelling.
Ability to write immersive but concise lines for a mobile audience.
✅ Bonus Points:
Experience in narrative games or visual novels.
Understanding of branching story logic.
Nad czym pracować?
- Nazwa projektu (ów): When the Clock Breaks
- Na jakim etapie projekt(y)? Ideation
- Gatunek: Gry logiczni, Gry strategiczne
- Platformy : Mobile, iOS, Android
Na jakie zadania (obowiązki)?
Proofread and polish 3 interconnected storylines.
Ensure emotional consistency and tension buildup.
Create better transitions, emotional payoff, and subtle foreshadowing.
Improve in-game text (dialogues, headlines, notes).
Jakiego specjalisty szukamy?
tudents or new grads passionate about narrative games
Creative writers who want to explore interactive storytelling
Anyone who’s ever said: “This game made me feel things I wasn’t ready for.”
Co jest dla nas ważne w człowieku?
Strong narrative editing skills (games, films, or creative fiction).
Passion for emotional, suspenseful storytelling.
Ability to write immersive but concise lines for a mobile audience.
Dlaczego u nas przyjemno pracować ?
₹5,000/month fixed stipend
Full creative control on the story direction
Your name as Lead Writer/Narrative Designer in the credits
A chance to build a high-impact indie title from scratch
Use the game as a portfolio project with complete writing credits
Possible revenue share or long-term position if the game scales up
Proces selekcji
1. Application Submission
Send your resume (or portfolio) along with a brief cover letter answering a short creative question (see below for emphasis). No long essays — we value clarity and emotion over formality.
2. Shortlisted Call (15–20 mins)
A friendly conversation with the founder (that’s me) — we’ll talk about your interests, how you think, and the kinds of games/stories that move you.
3. Test Task (Optional but Preferred)
Developer: A small puzzle prototype task (can be done in 2–4 hours max, using Unity/Godot or plain logic if needed).
Writer: A short scene/dialogue + a 1-pager world/lore idea. Nothing big — just to see your creative voice.
4. Final Chat + Offer
We discuss your task, expectations, and if it feels like a mutual fit, we’ll send an offer within 48 hours.
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