Senior
Pełne zatrudnienie
Do ustalenia
Berlin
We’re opening senior game designer roles across two tracks: a brand‑new title and our live mobile game EMERGENCY HQ. We’re after a generalist systems designer with a strength in F2P economy & balancing. Someone who can connect core/mid/meta loops, tunes pacing and rewards perfectly to maximize fun and engagement, and designs elegant features that feel great and scale sustainably.
Nad czym pracować?
- Nazwa projektu (ów): EMERGENCY HQ
- Na jakim etapie projekt(y)? Live-Ops, New Game
- Gatunek: Gry strategiczne, Gry logiczni
- Platformy : Mobile, iOS, Android
Wielkość i struktura zespołu?
45
Na jakie zadania (obowiązki)?
Your impact
Design, own and evolve in‑game economies (currencies, sources/sinks, progression, pricing) for either the new title or EMERGENCY HQ.
Shape systems and gameplay loops (core → mid → meta), including upgrade paths, timers, crafting/building, mission structures, difficulty curves, and the moment‑to‑moment feel in partnership with design & engineering.
Build monetization systems with a player‑first, ethical approach (offers, passes, subscriptions, ads) and ensure they reinforce gameplay, not fight it.
Build and maintain balancing models and simulations to forecast progression speed, build shifting bottlenecks and make sure different player types always have plenty of interesting goals to work towards.
Quickly iterate balancing and economy tuning. A/B testing should be second nature.
Contribute and sometimes own significant non-economy related features and initiatives
What you’ll do
Design and document systems that tie economy to gameplay: progression pacing, reward schedules, challenge/mission structures, store architecture, pricing & segmentation.
Create economy spreadsheets/simulations; run scenario modeling; maintain a single source of truth for tuning.
Write specs, review tracking requirements; set up A/B tests; analyze results and iterate.
Collaborate with engineering, product, UA, art, community to ship features; manage implementation and follow‑through.
Participate in playtests; own balancing passes for difficulty, time‑to‑fun, reward feel, and friction.
Jakiego specjalisty szukamy?
What you’ll bring
4+ years as a game/system/economy designer on live F2P titles (mobile preferred)
A generalist skill set across systems & gameplay design with a strength in economy/balancing.
Mastery of spreadsheets (Google Sheets/Excel); simulation/prototyping experience is a plus
Strong grasp of F2P KPIs and a lot of experience with data driven experimentation.
Familiarity with SQL/analytics tooling a bonus; production fluency in Unity and remote‑config/feature flags.
Clear communication in English; German is a plus.
Co jest dla nas ważne w człowieku?
Nice to have
Background in strategy/sim/builders or other systems-heavy genres.
At least one shipped F2P game, built from scratch, or multiple years of strong live game improvements.
Prior mentorship/lead responsibilities.
What success looks like
In 3–6 months
New Game: First game economy model & first fun prototypes
Existing game: First positive A/B test results proving impact.
Dlaczego u nas przyjemno pracować ?
Why join us
Ship to a huge player base on a live title with real impact from day one.
High ownership, fast iteration, and a collaborative, low‑ego culture.
The chance to shape new game foundations for years to come.
Jakie warunki i bonusy?
Location & work setup
Hybrid in Berlin, Germany. Remote work is not considered.
Relocation/visa support available (case by case).
Compensation & benefits
Competitive salary
28+ vacation days, flexible working hours, learning & conference budget.
Modern hardware and tools; choice of Mac/PC.
Proces selekcji
Hiring process
Intro call (30–45 min)
Portfolio/experience deep‑dive (60 min)
Practical exercise (live working session / case study done during the interview)
Stakeholder interviews (cross‑functional)
Offer
How to apply
Send your CV/LinkedIn ideally plus work examples of economy work (docs, dashboards, anonymized spreadsheets or simulations) to
Malin Sweers
application@sixteen-tons.com
With the subject “Senior Game Designer (F2P Economy)”. Please include your earliest start date and salary expectations.