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DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
Wielkość i struktura zespołu?
Our team has now 50 active members and we are growing.
Na jakie zadania (obowiązki)?
Pipeline improvement in product development;
researching and developing technical tools for projects;
technical support for artists;
maintaining technical documentation;
keeping up with the latest technological breakthroughs in the gaming industry.
Jakiego specjalisty szukamy?
Experience as a Technical Artist (UE4);
knowledge of at least one 3D DCC tools (3ds max, Maya, Cinema 4D, Blender, etc.);
an eye for composition, color, form, light, shade, and detail;
creative mindset and ability to overcome technical challenges;
must have a strong reel/portfolio.
Dlaczego u nas przyjemno pracować ?
A distributed team that works remotely;
an interesting and quality project;
flexibility in the terms of cooperation, taking into account the individual needs of employee.
Proces selekcji
Send your resume in PDF format and portfolio to julia.nesterova@decartel.co
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