User Acquisition Manager (Flime by Gismart)

Gismart,Opublikowany 2 lata temu

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Praca zdalna

We are Flime - game studio, published by Gismart. We make Hypercasual & Instant games, our top titles include Body Race, Fighting Stance, Foil Turning 3D, Pencil Rush 3D, VIP Guard, Сolor Galaxy and others with 200+ million downloads. Nowadays Flime team unites over 100 professionals, and we are always ready to welcome new members who will help us to achieve new goals. The company is based in London, Kyiv, Beijing, and Minsk.

Nad czym pracować?
  • Gatunek: Gry hyper codzienni
  • Platformy : Mobile, iOS, Android
Na jakie zadania (obowiązki)?
  • Manage paid acquisition and retargeting efforts to achieve volume, quality and ROI goals. We want to see efficient channel growth and a decrease in acquisition costs over time;

  • Analyze the performance of marketing campaigns with data and metrics and optimize accordingly;

  • Develop innovative solutions;

  • Monitor user behavior and LTV and provide regular reporting on results;

  • Manage daily campaign spend and strategic relationships with Google, making sure to be in line with targets;

  • Keeping up to date on the latest UA strategies and technologies and assisting in improving solution offerings.

Jakiego specjalisty szukamy?
  • 2+ years driving performance media buys on Google and other networks;

  • Strong analytical skills — able to understand variables and apply logic to new problems;

  • High competency in Excel (or Tableau).

Co jest dla nas ważne w człowieku?
  • Strong communicator, both written and verbal;

  • Extremely strong attention to detail;

  • Proactive - will follow up when things don’t get resolved;

  • Results-oriented — takes ownership of failures and communicates learnings to the rest of the team.

Dlaczego u nas przyjemno pracować ?
  • Transparent and consistent feedback to help you advance your career

Jakie warunki i bonusy?
  • Competitive salary;

  • Medical Insurance, 100% sick leave coverage, 7 personal days;

  • English classes;

  • Quarterly Education Days for the entire company;

  • Compensation towards sport activities;

  • Compensation of therapy with corporate psychologists;

  • Gifting for major life events.

Gismart

Rodzaj firmy: developer, publisher, product

Pracownicy: 201-500

Platformy : Mobile, iOS, Android

Gatunek: Gry logiczni, Gry symulacyjne, Grу rytmiczni / muzyczni, Gry codzienni, Gry edukacyjne, Aplikacje mobilne

https://gismart.com

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